Island Getaway Is Live, and the Postcards from Cahaya Event Begins

inZOI: Island Getaway is out. To mark the game's first DLC, the event page gained a fresh wave of content — and a screenshot competition, Postcards from Cahaya, is now running.
Important announcements and news about inZOI
View All Tags
inZOI: Island Getaway is out. To mark the game's first DLC, the event page gained a fresh wave of content — and a screenshot competition, Postcards from Cahaya, is now running.

A day before Island Getaway launches, the inZOI team published an unusually candid heads-up: three known problems shipping with the update rather than being discovered after it.

Canvas is going offline for maintenance on August 19, 2025 to improve service stability — the day before Island Getaway launches.

The Live It Your Way: Cahaya Challenge has begun, with influencers exploring the new region ahead of the DLC — and, more usefully for everyone else, a Twitch Drops event handing out free in-game items.

Krafton has launched the official inZOI Forums at forum.playinzoi.com, created in response to player feedback that reporting bugs — and finding others hitting the same problem — was harder than it should be.

inZOI is heading to console. Krafton has confirmed the game is scheduled to launch on PlayStation 5 in 2026 — the first firm commitment to a platform beyond PC since Early Access began.

A reminder for the previously announced inZOI@Cahaya broadcast, airing August 15 at 01:00 UTC — plus one detail that wasn't in the original announcement: a free in-game item code will be revealed live.

The DLC now has a firm date and price: inZOI: Island Getaway releases on Wednesday, August 20, 2025 at 06:00 UTC, and it's free to all players. A dedicated event page has gone live at cahaya.playinzoi.com ahead of launch.

The upcoming DLC finally has an official name — inZOI: Island Getaway — and a date to see it in action. The inZOI@Cahaya livestream airs on August 15, 2025 at 01:00 UTC on the official inZOI YouTube and Twitch channels.

Kjun's latest letter answers the question players have been asking since Cahaya was announced: how does a resort city actually work when it has no jobs or schools? The answer is that you don't move there — you visit.

With monsoon season underway in Korea, Kjun's latest letter is a short one — the team is deep in preparation for gamescom in August and development on Cahaya. The news is an in-person event: the inZOI MeetUp, where Creators can meet and talk with the inZOI Team face to face.

Two weeks after the ModKit's launch, the inZOI team has revised the rest of its 2025 modding roadmap — with a delay and a cancellation.

A week after the June update, Kjun has shared the team's plans for August — and with them, a name change. The third city previously announced as Kucingku is now called Cahaya.

The inZOI team has published its answers to the ModKit AMA, working through community questions days before the toolkit ships. Several answers go well beyond what previous announcements covered — particularly on monetisation, scripting, and what the June release won't do.

The delayed May update now has a firm date: Friday, June 13, 2025. Lead developer Kjun opened with another apology to players who waited, then laid out a substantial feature list — the ModKit, roadmap items from the showcase, and a significant reworking of how families and relationships work.

With the ModKit now due in mid-June, the inZOI team is collecting community questions about modding in a dedicated AMA — and has opted for a written format rather than a live session, saying it wants the answers to be accurate and detailed.

Lead developer Kjun has published a new letter with two headline items: the update originally planned for the end of May — modding system included — has slipped to mid-June, and the team wants to correct some misconceptions about what the ModKit actually is.

The inZOI team has released a statement addressing the growing community discussion around the game's use of generative AI. Its central claim: every dataset behind the game's AI features was either owned by Krafton outright or licensed for commercial use.

The May update described below was delayed to mid-June 2025, taking the initial modding features with it.
Kjun, the lead developer for inZOI, has just released another insightful letter, offering a glimpse into the team's current development efforts and the future trajectory for the game. The letter addresses player feedback on recent hotfixes and outlines exciting plans for the May and August updates, as well as longer-term goals.

The ModKit launch has been postponed to mid-June 2025 along with the rest of the May update. See Kjun's letter on the schedule change for the details, including confirmation that scripting won't be in the initial release.
Big news from the inZOI team: the highly anticipated inZOI ModKit is scheduled to launch in late May 2025, and it's bringing a wave of official tools to empower your creativity! Alongside this, Krafton has shared a detailed modding update roadmap stretching throughout 2025.