[v0.9.6] Hotfix Details

The last patch of July, on July 30, 2026, dealing with a couple of immersion-breakers.
Latest game updates and patch notes for inZOI
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The last patch of July, on July 30, 2026, dealing with a couple of immersion-breakers.

The July 15, 2026 hotfix continues the run of autonomy repairs that started with v0.9.4 — including Zois failing to feed themselves and ignoring fires.

The July 9, 2026 hotfix pulls a feature rather than fixing it — automatic meal preparation is temporarily removed while the team reworks it.

The first patch of July, on July 1, 2026, still working through the high school update.

A substantial cleanup of the high school update on June 25, 2026 — including one fix that reveals an awkward interaction between two systems.

Hours after v0.9.0 went out, a hotfix on June 19, 2026 patched the new school system's most obvious problem — Zois not turning up for exams.

June 19's update makes high school playable — classes, tests, clubs, lockers, prom, graduation, the lot. It also quietly does something with much wider reach: Intel Iris Xe integrated graphics are now supported, which changes who can run the game at all.

The last patch of May, on May 28, 2026, with a needs rebalance and a settings fix for something that had been quietly doing nothing.

A small quality-of-life hotfix on May 15, 2026 — and a welcome one if you've ever started a long interaction by mistake.

A short but consequential hotfix on May 13, 2026 — one of these fixes affects the core of the simulation.

The May 11, 2026 hotfix deals with a genuinely disruptive bug — NPCs multiplying without limit in some areas.

A short hotfix on May 2, 2026, still cleaning up after the Unreal Engine 5.6 move.

One day after the v0.8.0 update, a hotfix on April 30, 2026 cleaning up the new career system and the new Build Mode multi-select.

April 29's update is the one where work becomes a real system. Six new careers with job interviews, team projects, paid leave, retirement and pensions — plus freelance jobs, which have been on the roadmap since May 2025. And underneath all of it, inZOI now runs on Unreal Engine 5.6.

A single-item hotfix on April 10, 2026 — but a useful one if you're running inZOI on mid-range hardware.

A minimal hotfix on April 8, 2026 — crash fixes only, and Windows only.

A small hotfix on April 7, 2026, and one clarification that matters if you play with ageing disabled.

The March 31, 2026 hotfix cleans up the anniversary update's ageing and birthday systems — including one bug where NPCs were spontaneously turning into babies.

A quick follow-up to the anniversary update on March 27, 2026, mostly aimed at players returning to very old saves — a fairly likely group given the occasion.

One year of Early Access. The inZOI team's anniversary update deliberately isn't a pile of new features — their words: "rather than introducing many new features, our focus remains on making the game better." It's still enormous, and it finally delivers several things that had been sitting on the roadmap since 2025: custom keymapping, a Memories system, and face modding.