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inZOI ModKit Release Preview & Modding Roadmap Announced!

· 3 min read

inZOI Modding Roadmap 2025

Update — May 23, 2025

The ModKit launch has been postponed to mid-June 2025 along with the rest of the May update. See Kjun's letter on the schedule change for the details, including confirmation that scripting won't be in the initial release.

Big news from the inZOI team: the highly anticipated inZOI ModKit is scheduled to launch in late May 2025, and it's bringing a wave of official tools to empower your creativity! Alongside this, Krafton has shared a detailed modding update roadmap stretching throughout 2025.

The inZOI ModKit, downloadable via the Epic Games Store, aims to make modding accessible and powerful. Here’s a sneak peek at what the initial release will offer:

inZOI ModKit Preview (Late May 2025)

  • Download inZOI Assets: Access representative meshes (FBX) and JSON data files for outfit sets and standard furniture. More assets will be added in future updates.
  • JSON Data Editing: Freely adjust various game states and conditions by editing JSON files. Imagine creating a bed that fully restores sleep in 5 minutes or changing buff durations!
  • Maya & Blender Plugins: Official plugins will be provided to seamlessly import downloaded meshes into these popular 3D modeling tools.
  • Create Unreal-Based Mod Projects: Import assets made in Maya, Blender, or other tools into the ModKit and package them as Unreal plugin format mod projects.
  • CurseForge Integration: Upload and package your completed mods on CurseForge. Other players will be able to easily search for and download your mods via an in-game CurseForge interface.

Modding Update Roadmap for 2025

Krafton has planned three major modding updates to progressively expand capabilities:

  • May 2025 Update:
    • Official launch of the ModKit.
    • Tools for modding outfit sets and furniture.
    • A data editing UI to simplify modifying game data.
  • September 2025 Update:
    • Modding expanded to character features (faces, hair).
    • Modding for architectural elements (doors, fences, pillars, windows).
    • Ability to create interaction-based content (conversations, voice, rewards, motion).
  • December 2025 Update:
    • Most outfits become moddable.
    • Ability to edit interaction scripts.
    • Access to localization tools for more diverse content creation.

Important Notes

Krafton will publish an official modding policy in mid-May 2025, covering guidelines, IP ownership, and monetization terms. They also plan to host a ModKit-themed AMA and launch a dedicated feedback channel later in May.

This is a huge step forward for the inZOI community, promising a future rich with player-created content!

Read the full announcement: Official inZOI Website

Discuss on Reddit: r/inZOI ModKit Announcement Thread

For more information on current modding capabilities and how to prepare, check out our updated Does inZOI Support Mods? Custom Content Guide.