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[v0.8.0] Patch Notes: Freelance Work, Six New Careers, and Unreal Engine 5.6

· 6 min read

inZOI v0.8.0 patch notes

April 29's update is the one where work becomes a real system. Six new careers with job interviews, team projects, paid leave, retirement and pensions — plus freelance jobs, which have been on the roadmap since May 2025. And underneath all of it, inZOI now runs on Unreal Engine 5.6.

The official v0.8.0 update video.

Build versions

  • Windows PC (Steam): 20260429.12169.W
  • Mac (Steam): 20260429.12173.M
  • Mac App Store: 5.4.55 (0.296.7) / 20260429.12178.M

Careers rebuilt

New careers in inZOI

Six new careers, each with a real hiring process — you apply for an interview and have to impress the interviewer to get the job:

  • Dowon & Bliss Bay: Researcher, IT Developer, Architect, Music Producer, Journalist
  • Cahaya: Travel Agent

School, career, and business are now separate categories rather than competing for one slot. A Zoi can hold all three at once as long as schedules don't collide — priority runs school, then career, then business.

What's new inside a job:

  • Daily salary rather than periodic payment.
  • Paid leave, sick leave, and remote work, registered on the computer. Your allowance depends on job position, and companies can grant company-wide holidays or assign overtime.
  • Team projects — collaborate with co-workers over a four-day cycle, tracked in a dedicated phone app and the mission UI. Your contribution determines your grade and rewards.
  • Being late marks you tardy or absent and damages your evaluation. Poor performance can get you fired.
  • Retirement — after enough time at a company, announce it and a retirement party social event follows, after which your Zoi is eligible for pension funds.
  • Severance pay for Zois who are fired, quit, or retire.

Old saves sync their career information automatically.

Freelance work

Freelance jobs in inZOI

Freelance jobs were a May 2025 roadmap item. Nearly a year late, here they are.

You need a licence, obtained on the computer. Its grade rises with your reputation in that line of work and the number of tasks you complete, and a higher grade unlocks harder jobs with better pay. A dedicated app tracks licence status, available jobs, and current tasks.

Four types:

  • Delivery — take a client's goods to a recipient.
  • Creative — produce writing, music, programs, or media to order.
  • Publishing — publish your own work and earn commission based on performance.
  • Sell Online — sell work directly from the computer, for considerably less than submitting to a client or publishing.

Business and crime

Hair salons in inZOI

Hair salons are a new business type — place salon chairs and change other Zois' hairstyles. Employee management now shows empty slots more clearly, and business presets distinguish required from recommended objects.

On the crime side: crime interactions are now visible before you have the skill for them (you still can't use them), and reaching Crime skill level 5 unlocks criminal masks from the Suspicious Job Agency. Commit a crime wearing one and nearby witnesses may flee instead of calling the police.

Autonomy controls

Autonomy settings in inZOI

You can now set specific autonomy behaviours at three scopes — all Zois, household members, or the active Zoi — with each level inheriting from the one above. Zois also stop striking up conversations with Zois who are far away. See autonomy.

Several other simulation options moved into the settings menu too: Ghost play can be toggled on or off, weather impact on Zois is adjustable, ageing speed settings now show the number of days, and the teleport-to-destination popup can be disabled.

Pregnancy and babies

  • Hospital ultrasounds — a pregnant Zoi can check the baby's gender and health.
  • A parent or babysitter runs over to comfort a baby who falls while trying to stand.
  • Babies now leave puddles of urine for someone to clean up.
  • A gender reveal social event was added, and multiple social events can be scheduled on the same day.

Situational looks

Situational looks in Create a Zoi

Outfit slots have grown into full situational looks covering hairstyle, makeup, and skin settings as well as clothing. Up to 5 looks plus 1 signature look per situation, with default face settings applied initially and revertible at any time. Automatic outfit changes can be switched off entirely.

CAZ also got more realistic facial appearances per age group, higher heels, a European countryside studio background, and the ability to export family trees as .png files with a configurable background colour. 33 new clothing items.

Build Mode multi-select

  • Shift + drag to select multiple items, Alt + drag to deselect, Shift + click to add individually, with a toolbar controlling which item types multi-select touches.
  • Refrigerator water dispensers and taps are drinkable, up to 3 cooking appliances fit on a countertop, side tables are decoratable, and a short broom-and-dustpan combo was added.
  • Laundry baskets can now smell bad enough to make a Zoi uncomfortable.

New properties: European countryside residential presets in Dowon (Moaville) and Bliss Bay, hair salons in all three cities, and career workplaces — architecture firm, IT company, record label, laboratory, and newspaper company in Dowon and Bliss Bay, and a travel agency in Cahaya. Plus 149 new interaction objects and assorted building pieces.

Unreal Engine 5.6

The engine upgrade tested on the beta branch in March is now live on the main branch.

Alongside it, a new Optimization category in game options:

  • Simulation Preset — simulation settings tuned for performance.
  • Performance Safeguard — automatically adjusts optimization settings when it detects overload.
  • Graphics Preset — mirrored here for easier navigation.

Canvas in-game browser popups now open in an external browser for better performance, and enabling Smart Zoi on a system with 7 GB VRAM or less now warns you first.

Two new languages — via AI translation

Translation reporting tool

Dutch and Turkish have been added, in-game only for now. The team is candid about how: providing translations for these languages "used to be logistically unfeasible," so they're experimenting with AI translation, and expect errors in early output.

To help fix them, press Ctrl+Alt+Shift+F9 and click any text to report it, supplying the current text, your suggested replacement, and why.

Cheats, controls, and mods

  • changeSeason [Spring|Summer|Fall|Winter] is back after being temporarily removed. See the cheats guide.
  • Hotkey customization moved to game options (it shipped in v0.7.0 under the Game Menu), and mouse sensitivity controls were refined.
  • ModKit updated for Unreal Engine 5.6, with automatic MetaHuman mesh conversion, an FAQ button on mod failure popups, and filters in CAZ and Build Mode to show or hide modded items. Note that CurseForge mods needed a separate migration for the engine change.

Read the full patch notes: Official inZOI Website